Archive for November 14th, 2006



Motion Vector Driven Occlusion

November 14th, 2006 by Guillaume Laforge. Viewed 4709 times.

Stefano Jannuzzo’s article on Adaptive Occlusion gave me an idea: to control occlusion sampling based on motion samples.
Occlusion techniques can be really fast nowadays for static objects. You can bake it or use Final Gathering occlusion and store it in a Final Gathering Map for example. But with moving objects, those techniques can’t be used.
For [...]