Category Archive for 'General'

Whatever doesn”t go anywhere else goes in here! This is also the spot to check for announcements about XSI Blog.

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Why settle for one Python when you can have two

September 22nd, 2008 by Patrick Boucher. Viewed 256 times.

For the first time I was confronted this week with running XSI 32bits and XSI 64bits on the same Windows x64 system. I’d tried it in the past just as a challenge to get it to work but now the crew I was working with actually had some production needs for it.
It was so simple [...]

ICE Kinematics

September 3rd, 2008 by Patrick Boucher. Viewed 858 times.

Quite a few people have been asking how the unsupported feature of ICE Kinematics can be enabled in XSI.
The video below will give you a rundown on how to activate the feature within the context of a really simple example of getting a ball to float and bounce around on the top of a particle [...]

Gerstner Waves in ICE

August 21st, 2008 by Patrick Boucher. Viewed 2643 times.

Here is me playing around with Gerstner waves in XSI’s ICE.

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For about the past five years I’ve been doing pipeline stuff. ICE has gotten me yearning for production work again.

Vista Trick : Symbolic Links

June 17th, 2008 by Luc-Eric. Viewed 860 times.

It’s possible to create symbolic links in Windows Vista just like in Unix. This is helpful if you need to make a directory or file appear to be in different location. In a command prompt:
mklink /D d:\alias_location d:\actual\location\of\directory
The /D stands for directory link, because file links are also supported. Even better, [...]

An alternative to XSI’s tail spring op

May 8th, 2008 by Helge Mathee. Viewed 4752 times.

Hey gang,
working on some characters with secondary motion I came up with a pretty simple spring op including some caching / plotting functionality and thought I’d share it.