An alternative to XSI’s tail spring op

May 8th, 2008 by Helge Mathee - Viewed 606 times - Popularity: 5%




Hey gang,

working on some characters with secondary motion I came up with a pretty simple spring op including some caching / plotting functionality and thought I'd share it.

It is a very basic radial spring, which comes with a DisplayInfo to control all parameters through the viewport. Additionally the objects created are put in groups for your convenience.

Here's a video demonstrating the addon:
http://217.160.138.15/helge/rigtut/mt_spring.avi (Encoded in Techsmith Camtasia, 51 MB)

And finally, here's the link to the addon:
http://217.160.138.15/helge/rigtut/mt_spring_addon.zip

7 Responses to “An alternative to XSI’s tail spring op”

  1. Miquel Says:

    Thank you,

    Very useful.

    :)

  2. niko Says:

    Thanks Helge,

    I was working on a simple spring op like that for secondary motion as well (in Python though). I’m playing around with your’s to see if it could help me get further as I’m trying to make mine able to resume default state when it’s going at a constant speed in the same direction (same velocity). I didn’t think of adding a wind, nor a gravity like your’s. Very nice addition! It may well be the answer I was looking for. :)

    Thanks for the tool. Looking forward to test it more and inspect it.

  3. Thiago Costa Says:

    Thats really good Helge, thanks.
    As always it’s gonna be very useful. :)

  4. MD Says:

    Thanks a lot Helge, very useful!!

  5. Faker Says:

    wow really nice and useful … thanks a lot

    cheers
    faker

  6. Matt Lowery Says:

    Many thanks Helge. This will come in very handy indeed!

  7. Frantisek Hradecky Says:

    Very nice tool, Thanks a lot for sharing it.

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