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	<title>Comments on: Dynamic Hair / Hair Dynamics</title>
	<atom:link href="http://www.xsi-blog.com/archives/21/feed" rel="self" type="application/rss+xml" />
	<link>http://www.xsi-blog.com/archives/21</link>
	<description>People and thoughts behind XSI in production...</description>
	<pubDate>Tue, 06 Jan 2009 19:32:23 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.6</generator>
		<item>
		<title>By: Szabolcs Matefy</title>
		<link>http://www.xsi-blog.com/archives/21#comment-65</link>
		<dc:creator>Szabolcs Matefy</dc:creator>
		<pubDate>Sun, 15 May 2005 08:33:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.xsi-blog.com/?p=21#comment-65</guid>
		<description>Hi Helge,

And when this little wonder will be available to the public? I`m really suffering with styling long hair...</description>
		<content:encoded><![CDATA[<p>Hi Helge,</p>
<p>And when this little wonder will be available to the public? I`m really suffering with styling long hair&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Helge Mathee</title>
		<link>http://www.xsi-blog.com/archives/21#comment-56</link>
		<dc:creator>Helge Mathee</dc:creator>
		<pubDate>Tue, 10 May 2005 19:12:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.xsi-blog.com/?p=21#comment-56</guid>
		<description>Raymond: Yes... that''s correct. You can use the dynamics on other things than hair. Since it''s a hair dynamics engine though, it will not be that satisfying.... ;-)

Szablocs: Thanks. You can use the dynamics to just apply the clumping and then freeze the dynamics out! Using this system you have control over avoidance/attraction within a falloff range. This way you can control interhaircollision / clumping.</description>
		<content:encoded><![CDATA[<p>Raymond: Yes&#8230; that&#8217;&#8217;s correct. You can use the dynamics on other things than hair. Since it&#8217;&#8217;s a hair dynamics engine though, it will not be that satisfying&#8230;. ;-)</p>
<p>Szablocs: Thanks. You can use the dynamics to just apply the clumping and then freeze the dynamics out! Using this system you have control over avoidance/attraction within a falloff range. This way you can control interhaircollision / clumping.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Szabolcs Matefy</title>
		<link>http://www.xsi-blog.com/archives/21#comment-55</link>
		<dc:creator>Szabolcs Matefy</dc:creator>
		<pubDate>Mon, 09 May 2005 12:46:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.xsi-blog.com/?p=21#comment-55</guid>
		<description>Hi Helge,

The teaser video was really impressive. You solved the clumping with dynamic? How does that would work on a static model (i mean a single frame render for print work etc.)

Do you need some beta testing? :)

Best regards,

Szabolcs Matefy</description>
		<content:encoded><![CDATA[<p>Hi Helge,</p>
<p>The teaser video was really impressive. You solved the clumping with dynamic? How does that would work on a static model (i mean a single frame render for print work etc.)</p>
<p>Do you need some beta testing? :)</p>
<p>Best regards,</p>
<p>Szabolcs Matefy</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Raymond</title>
		<link>http://www.xsi-blog.com/archives/21#comment-54</link>
		<dc:creator>Raymond</dc:creator>
		<pubDate>Sun, 08 May 2005 19:28:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.xsi-blog.com/?p=21#comment-54</guid>
		<description>Helge, Does:

"You will need hair to move it, sorry."

Mean it won''t work at all with Foundation? Since the dynamics seems to work on curves,
and it seems to be a good way to do whips, chains, treebraches, etc, would it at least WORK in
Foundation, even if we couldn''t make it render like hair?

Thank you for all your hard work for us geekizoids!

Cheers...

</description>
		<content:encoded><![CDATA[<p>Helge, Does:</p>
<p>&#8220;You will need hair to move it, sorry.&#8221;</p>
<p>Mean it won&#8221;t work at all with Foundation? Since the dynamics seems to work on curves,<br />
and it seems to be a good way to do whips, chains, treebraches, etc, would it at least WORK in<br />
Foundation, even if we couldn&#8221;t make it render like hair?</p>
<p>Thank you for all your hard work for us geekizoids!</p>
<p>Cheers&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Helge Mathee</title>
		<link>http://www.xsi-blog.com/archives/21#comment-53</link>
		<dc:creator>Helge Mathee</dc:creator>
		<pubDate>Sat, 07 May 2005 07:35:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.xsi-blog.com/?p=21#comment-53</guid>
		<description>This is a hair dynamics solution, not a hair replacement. You will need hair to move it, sorry.
;-)</description>
		<content:encoded><![CDATA[<p>This is a hair dynamics solution, not a hair replacement. You will need hair to move it, sorry.<br />
;-)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Mike Harrison</title>
		<link>http://www.xsi-blog.com/archives/21#comment-52</link>
		<dc:creator>Mike Harrison</dc:creator>
		<pubDate>Sat, 07 May 2005 02:44:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.xsi-blog.com/?p=21#comment-52</guid>
		<description>This looks awesome. Add me to the list of people who would buy your plugin if it worked with Foundation. You''d be saving a lot of people a lot of money, since most of us non-pros can''t afford XSI Advanced. Although I bet Softimage would be upset, though, since Hair is one of the main value-added features in Advanced.</description>
		<content:encoded><![CDATA[<p>This looks awesome. Add me to the list of people who would buy your plugin if it worked with Foundation. You&#8221;d be saving a lot of people a lot of money, since most of us non-pros can&#8221;t afford XSI Advanced. Although I bet Softimage would be upset, though, since Hair is one of the main value-added features in Advanced.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: schyzomaniac</title>
		<link>http://www.xsi-blog.com/archives/21#comment-51</link>
		<dc:creator>schyzomaniac</dc:creator>
		<pubDate>Sat, 07 May 2005 00:27:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.xsi-blog.com/?p=21#comment-51</guid>
		<description>Hi Helge,
those videos look really awsome. If you''re going to release your hair solution to the public as a commercial product, will it run with the fundamental version of XSI? That would be an interesting alternative to get hair in Fundamental.

All the best,
daniel &#124; schyzomaniac</description>
		<content:encoded><![CDATA[<p>Hi Helge,<br />
those videos look really awsome. If you&#8221;re going to release your hair solution to the public as a commercial product, will it run with the fundamental version of XSI? That would be an interesting alternative to get hair in Fundamental.</p>
<p>All the best,<br />
daniel | schyzomaniac</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Helge Mathee</title>
		<link>http://www.xsi-blog.com/archives/21#comment-50</link>
		<dc:creator>Helge Mathee</dc:creator>
		<pubDate>Fri, 06 May 2005 18:29:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.xsi-blog.com/?p=21#comment-50</guid>
		<description>Vince:

Thanks.

The dynamics engine works totally seperately from XSI''s.  The speed is realtime in most cases, the collision detection slows it down uite a bit though. I will possible sell / release it to the public, but I need to do some more testing. </description>
		<content:encoded><![CDATA[<p>Vince:</p>
<p>Thanks.</p>
<p>The dynamics engine works totally seperately from XSI&#8217;&#8217;s.  The speed is realtime in most cases, the collision detection slows it down uite a bit though. I will possible sell / release it to the public, but I need to do some more testing.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Kjello</title>
		<link>http://www.xsi-blog.com/archives/21#comment-49</link>
		<dc:creator>Kjello</dc:creator>
		<pubDate>Fri, 06 May 2005 12:55:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.xsi-blog.com/?p=21#comment-49</guid>
		<description>Looks very impressive. Now we just need to see it expanded to be a full hair plug-in for Foundation :-D </description>
		<content:encoded><![CDATA[<p>Looks very impressive. Now we just need to see it expanded to be a full hair plug-in for Foundation :-D</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: buhrmi</title>
		<link>http://www.xsi-blog.com/archives/21#comment-48</link>
		<dc:creator>buhrmi</dc:creator>
		<pubDate>Fri, 06 May 2005 09:04:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.xsi-blog.com/?p=21#comment-48</guid>
		<description>WOW</description>
		<content:encoded><![CDATA[<p>WOW</p>
]]></content:encoded>
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