More Jitters
December 9th, 2006 by Patrick Boucher - Viewed 3637 times - Popularity: 14%A while ago I posted a Scripted Operator for XSI that generates jittering animation.
Well, a colleague of mine, Etienne Pellerin, and myself are starting to work in C++ in XSI so the Jitter tool was rewritten.
New in Jitter v1.5:
- Installation is smoother - just drop it into your favourite Application/Plugins folder
- Performance is increased when you have large numbers of Jitter Ops
- You can now apply the operator to parameter groups such as kine.local.ori.euler
You can download the new version and beat the snot out of it if you wish. I can’t guarantee it’ll survive though, and if it doesn’t drop me a line and I can fix bugs.
I only have a windows version but if someone has a Linux box and would care to recompile I can host both versions.
Cheers,
Patrick





December 11th, 2006 at 4:23 pm
Thanks Patrick, this looks very cool. I remember seeing your original jitter and I never got round to installing it (Guess I just forgot about it!), but I”ll install this one first thing tomorrow for sure…
Great stuff. Thanks again.
January 13th, 2007 at 8:05 pm
Does this only work with a certain version of XSI, im running 5 and it doesnt work, thanks
January 14th, 2007 at 11:41 am
Thanks for this cool little operator. I would like to offer one suggestion: Perhaps when it is applied it could automatically name each operator to include the attribute being jittered like Jitter-Local-Pos-X or something. Why? Because when you bring up a general PPG for your object (select object, alt-enter) you cannot tell which jitter is for which parameter without going and renaming them all. This can be done with a script, of course, but it would be cool if it were automatic.
Thanks!
January 15th, 2007 at 10:46 am
Adam:
It was tested in 5.11 but should work in 5.0. Can you expand on the error you’re getting. Do you have any errors in the script editor when you load the plugin?
Joe:
Great idea. I’ve jotted it down and will look into it when priorities permit! ;)
January 19th, 2007 at 6:25 am
I’m new to XSI and I am very pleased to find this jitter tool as I want to tremble my character. I have drop it into the plugin folder but do not know how to appy on my animated character. Please help, thank you very much.
January 19th, 2007 at 8:31 am
Jeen:
Mark some parameters, let’s say you want to jitter the translation in X:
Select your object
Pop open the objects’ local translation property page
Click on the X translation so it turns yellow
The parameter is now marked.
Now select: Animate -> Create -> Parameter -> Jitter Marked Parameter and a Jitter operator will be applied to your object…
Cheers!
January 21st, 2007 at 5:40 am
Thanks Patrick. Unfornunately the jitter plugin could not be loaded into XSI 5.0… I don’t know why:(:(:( Thank you anyway~