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	<title>Comments on: Template Based Rigging</title>
	<atom:link href="http://www.xsi-blog.com/archives/102/feed" rel="self" type="application/rss+xml" />
	<link>http://www.xsi-blog.com/archives/102</link>
	<description>People and thoughts behind XSI in production...</description>
	<pubDate>Tue, 06 Jan 2009 23:30:41 +0000</pubDate>
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		<title>By: Serguei K.</title>
		<link>http://www.xsi-blog.com/archives/102#comment-5824</link>
		<dc:creator>Serguei K.</dc:creator>
		<pubDate>Mon, 04 Sep 2006 16:42:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.xsi-blog.com/?p=102#comment-5824</guid>
		<description>Very interesting stuff, I''m looking forward to exploting this as soon as I get a moment of free time.
Thanks!</description>
		<content:encoded><![CDATA[<p>Very interesting stuff, I&#8221;m looking forward to exploting this as soon as I get a moment of free time.<br />
Thanks!</p>
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		<title>By: Carlos Valcarcel</title>
		<link>http://www.xsi-blog.com/archives/102#comment-3768</link>
		<dc:creator>Carlos Valcarcel</dc:creator>
		<pubDate>Thu, 29 Jun 2006 14:24:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.xsi-blog.com/?p=102#comment-3768</guid>
		<description>Wow, very interesting and usefull post. Thanks for sharing!

Object templates based on naming convention is a wonderfull idea. And the ability to analyse, modify and/or recreate rigs is very nice to keep the conventions (naming, iconography, grouping, keyable params, etc) consistent as they are beeing updated.

I will surely study it more in depth and integrate it in my rigging toolset.

Thanks again!</description>
		<content:encoded><![CDATA[<p>Wow, very interesting and usefull post. Thanks for sharing!</p>
<p>Object templates based on naming convention is a wonderfull idea. And the ability to analyse, modify and/or recreate rigs is very nice to keep the conventions (naming, iconography, grouping, keyable params, etc) consistent as they are beeing updated.</p>
<p>I will surely study it more in depth and integrate it in my rigging toolset.</p>
<p>Thanks again!</p>
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		<title>By: Helge Mathee</title>
		<link>http://www.xsi-blog.com/archives/102#comment-3718</link>
		<dc:creator>Helge Mathee</dc:creator>
		<pubDate>Tue, 27 Jun 2006 14:51:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.xsi-blog.com/?p=102#comment-3718</guid>
		<description>thanks to all of you. I am glad you enjoyed the article. Lately I am always trying to put out examples and well commented code so people can experiment on their own. And Andy, Life is something that happens when you can''t get to sleep.</description>
		<content:encoded><![CDATA[<p>thanks to all of you. I am glad you enjoyed the article. Lately I am always trying to put out examples and well commented code so people can experiment on their own. And Andy, Life is something that happens when you can&#8221;t get to sleep.</p>
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		<title>By: Andy Moorer</title>
		<link>http://www.xsi-blog.com/archives/102#comment-3710</link>
		<dc:creator>Andy Moorer</dc:creator>
		<pubDate>Tue, 27 Jun 2006 04:49:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.xsi-blog.com/?p=102#comment-3710</guid>
		<description>Helge''s work creating toolsets and automation for riggers on a recent film was incredibly valuable, at times the process of rigging felt like I was always moving from one tool Helge wrote to another. His work with others there helped a small team of generalists rig hundereds of characters in a very short time.  I''m particularly excited to see the idea of analyzing and recreating rigs built manually, that''s huge. Helge doesn''t your head ever ache? And when do you manage to find time to sleep?</description>
		<content:encoded><![CDATA[<p>Helge&#8217;&#8217;s work creating toolsets and automation for riggers on a recent film was incredibly valuable, at times the process of rigging felt like I was always moving from one tool Helge wrote to another. His work with others there helped a small team of generalists rig hundereds of characters in a very short time.  I&#8221;m particularly excited to see the idea of analyzing and recreating rigs built manually, that&#8217;&#8217;s huge. Helge doesn&#8221;t your head ever ache? And when do you manage to find time to sleep?</p>
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	<item>
		<title>By: Michal Doniec</title>
		<link>http://www.xsi-blog.com/archives/102#comment-3645</link>
		<dc:creator>Michal Doniec</dc:creator>
		<pubDate>Sun, 25 Jun 2006 08:17:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.xsi-blog.com/?p=102#comment-3645</guid>
		<description>Thank you very much for this Helge. It''s great concept (tools making tools) and your implementation is very good starting point especially for people like me, who aren''t that skilled at scripting. I have very little problems expanding the library of functions using framework you provided and learning a lot while playing with it.</description>
		<content:encoded><![CDATA[<p>Thank you very much for this Helge. It&#8217;&#8217;s great concept (tools making tools) and your implementation is very good starting point especially for people like me, who aren&#8221;t that skilled at scripting. I have very little problems expanding the library of functions using framework you provided and learning a lot while playing with it.</p>
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		<title>By: Robert Moodie</title>
		<link>http://www.xsi-blog.com/archives/102#comment-3608</link>
		<dc:creator>Robert Moodie</dc:creator>
		<pubDate>Thu, 22 Jun 2006 18:02:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.xsi-blog.com/?p=102#comment-3608</guid>
		<description>Great stuff, Helge

Let me have a look and get back to you...</description>
		<content:encoded><![CDATA[<p>Great stuff, Helge</p>
<p>Let me have a look and get back to you&#8230;</p>
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