Driving rigid bodies’ shapes with simulated deformation opens up a whole new set of possibilities!
Hey folks, time to release another plugin under the flag of Sixbirds Barcelona! As already shown in a teaser video on vimeo.com, we worked on a plugin to use particles as pixels to unleash the power of ICE to textures.
Hey folks! Edit: I upgraded the addon to version 1.3, see the 13th solver for new description of the Nulls 2 Nurbssurface. Additionally I fixed two bugs and removed some nasty logmessages from the Null 2 Curve solver. Some solvers are NOT compatible with the version 1.3, so I will keep the link to the [...]
So the keen folks at the german XSI forum (http://www.xsiforum.de) discussed the topic of generating separate objects out of all of the polygon islands making up a polygonmesh. Even though this doesn’t seem to be a too tricky scripting problem, using commands to achieve this split-up can slow down XSI quite alot, especially if the [...]